ULTIMATE RIVALS : THE RINK

CLIENT : Bit Fry Game Studios
  • VFX for Abilities & Environment
  • Crafted effects for multiple character abilities and levels.
  • Fully Integrated Art
  • Used blueprints to integrate and debug our effects, directly in the project.
  • Optimization
  • Optimized VFX across multiple levels to achieve high frame rates on mobile devices.
  • Tech Art
  • Developed new technologies for VFX.
  • PLATFORM
  • iOS
Built Server Back-end : Developed the initial server structure for OMDU
Unity Support : Created support for the Unity front-end system
Cross-platform : Ported Unreal 3 to PS4 and developed cross-platform integration
OMDU : Developed the initial server structure for OMDU
Performance Optimization : Performance optimization and shader debugging
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